11.19.2011

The Walking Dead - Chupacabra

You know what? It's not fun writing about The Walking Dead anymore. And that's mostly because in each episode, I feel only fleeting moments of clear interest in what's going on. I find myself walking away (get it!) from the screen every 10 minutes, not particularly concerned when the "conversational" parts take precedent. Mostly, that's because I've learned, as I'm sure you have too, that The Walking Dead is a show that loves BIG TWIST endings. All of the twists are saved for last and they almost never have much to do with anything that takes up the bulk of our time in the preceding 46 minutes. (The Shane-Otis thing, notwithstanding.) Lori's preggers! Shocker! Carl gets shot! Shocker! And in "Chupacabra": Barn-full of zombies! Shocker! I for one am tired of cliffhangers. At some point it just feels too convenient when stories keep wrapping up in unsatisfying, often uninteresting revelations. (Again, the Shane-Otis thing, notwithstanding.) And truth be told, the barn of zombies is great. My assumption is that Hershel (who episodes ago stated that humanity would find a cure) is keeping the zombies in the barn because he thinks he may be able to bring them back, someday. My guess is that it's a bit of white knight something-or-other, or just a need for control. It would cool if he just likes to go in there and pop one every few days to feel powerful, but I doubt they'd go that far in absurdity or in coolness.

But "Chupacabra" generally sucks. And the reason is that other than Daryl's excellent side-story, this show can't decide if it wants to be plot-driven or if it wants to be My Dinner With Andre. Rick and Shane has a talk, and Shane says, outright, that he doesn't think Rick's doing a good job. These people talk about their frustrations too much. And while good communication is important in real life, it's often hard to believe that these people could be so transparent with each other. They say what they think almost all the time. And no one really does that. No one is "conflict avoidance" enough. And the character's don't develop themselves through their actions as much as they do through saying what they're thinking and doing when they're thinking and doing it. Also, Glenn's little misogynistic menstruation concern is just plain stupid. Hershel, though, who maintains a weird fatherly racism/fascism is interesting, if only it weren't so thickly plastered into his every sentence. So, I'm kinda tired of writing about the show because the show doesn't "wow" much. It's like I started reviewing Weezer's catalog: The Blue Album was great. Pinkerton was great. But I'm struggling to keep finding the good bits among the muck as it goes on.

Some brief notes:

1. Why (and this is a questions asked all over already) would Maggie let Glenn pick the hook up spot if she knows about the zombie barn?

2. Why is anyone letting Andrea do things when she's so completely terrible?

3. Why does Daryl see a specter of his brother, Merle, going all Cletus the Slack-jawed Yokel meets David Lynch?

4. How is it that when this world should be dangerous, it feels so often completely safe... too safe?

5. When are these characters going to start at least considering their actions in advance of doing them? They spend a lot of time philosophizing, but no one ever seems ready or capable of making a plan that makes sense... And no one seems capable of questioning the plans that don't make sense.

And 6. How disappointed are we going to be when we get a little explanation of the zombie barn and then spend another episode where a bad decision/circumstance is the conflict?

And 6.1. Who cares about Sophia anymore?
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11.16.2011

November 15: Crooked Fingers

There's intimate when it comes to shows and then there is something special that I'm going to call hyper-intimacy that applies to last night's Crooked Fingers show at the Larimer Lounge in Denver. The hyper-intimacy in question occurred when Eric Bachmann stepped away from the mic and out onto the edge of the stage where he began playing a song, completely unplugged, with a cappella backing vocals by Liz Durrett. In that moment, this show, which was already epically great in its own right, took on a new level of excellence. We were all with the band. It became a sing-along, rather than a performance, or a conveyance of information from the artist to the audience. It turned into a group activity. And in the Larimer's tiny, low-ceilinged, corridor style venue, the intimacy was additionally enhanced. The show covered, largely, Crooked Fingers' newest release Breaks In The Armor, and featured incredible album-quality performances. And Bachmann even went back to 2006's To The Races for a small handful of tracks too.

What was so amazing, first and foremost, is that Eric Bachmann is one-hundred feet tall. That's hyperbole of course. No one is that tall. But Bachmann is probably more than six and one-half feet. And it's that size, in tandem with the smallness of the Larimer that makes this show extra memorable. In total, opener Ian Cooke was great, though sidelined by a couple of looping issues and a cello that he claimed was his training, learners, kiddie cello that wouldn't stay in good tune. The second opener, too, was solid, but when Crooked Fingers took the stage, they literally, to use the old joke parlance, TOOK THE STAGE. This was a show that resonates with some incredible power and made a Tuesday night feel like a Friday or Saturday, packing the small house with fans and elevating the emotional feeling in the room to something similar to a stadium rock show. I can't, really, I can't say enough about how excellent this show was. And when Bachmann played "Man O' War" I very nearly started to cry. It was that good. Watch the video below and cry with me. And I apologize for the lack of photos, but some USB problems with Windows 7 is currently crippling my upload ability. Balls to that! UPDATE: Fixed, but the photo isn't very good. The center-set blob is E.B. Check it!

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11.12.2011

ZAHAR - "It Washed Away"

Talent is everywhere. While a lot of the business end will lead you to believe that film making and music are extremely hit-or-miss almost all the time, the truth is that there is compelling material floating around the world. I have been lucky enough to know and meet some of these talent-purveyors first-hand, too, and to be subsequently blown away by the continuing excellence. This is a new track, an acoustic track called "It Washed Away" by an old friend now traveling artistically as ZAHAR. Now, if you're suddenly questioning my objectivity, first let me say that Ayn Rand is full of shit. Second, I had never heard ZAHAR perform way back when, and I had little idea of his capability and capacity for writing, or guitar-maestro-ism until listening to the song embedded below. So, nuts to objectivity. This is great stuff.

Take note of the excellent guitar work, a periodic, ambling, hypnotic line that maintains the simple semblance of order that the song needs to build to the crashing "breakdown" moments. It reminds me of another track, a little known song called "Closed Rooms" by The Standard, which functions with a similar rambling riff, but lacks the vocal complications featured here by ZAHAR. I mean, listen to the range here. It's not soul/opera/super-range, but ZAHAR offers appropriate delicacy and softness to kick off the song, and then succeeds in demonstrating incredible frustration and power as the rough, gravely tones overtake the song. It's a brilliant contrast to the sweeter opening, and to the continuous, melodic riff. There are good songs that are danceable, or fun, or poppy, but this is one of those good songs that has pieces assembled to convey the greater point. ZAHAR's political and social commentary heat and boil over in a fervor of anguishing growls, and then so gently, they fall back into a perfect silence. Hear "It Washed Away" out and then listen to it again and again. It's a grower that's also a show-er (to use the Savage-parlance). And check out ZAHAR's website here to show your support.

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11.10.2011

The Walking Dead - Cherokee Rose

We're gonna have a Shane-baby! Probably. Lori's episode ending, completely anti-climactic positive pregnancy test only serves to unravel the tenuous relationship she has with Rick and Carl, but it also seems a little trite given the circumstances. Sure, she slept with Shane in Season One, but the reveal isn't going to be the complicated thing. The trick will be in how to get around as a pregnant lady in a world of death and danger. If this turns into an emotional point of contention with Rick, then that's just stupid, because Lori should be able to pull a Joan Holloway-Harris and lie through it. After all, The Walking Dead broods and melodramas like it wants to be Mad Men, but it never plays its cards appropriately. And there's only so many times we can use the ol' "people in an impossible situation can act impossibly" argument. Just lie. If it keeps the group together. Just lie. Especially now that Lori knows Rick is feeling less a man, as demonstrated by his overwrought badge and gun in the drawer routine. But at least Rick and Carl are closer now that they've both been shot and, interestingly, cuckolded (in a way) by Shane. Shane tricked Rick's friendship and tricked Carl's need for a father. Oh it's a tangled little bit of fuckery.

But, "Cherokee Rose" is generally an uneven episode, but a decent one. Shane, who is forced to lie about Otis' death, is phenomenal. Daryl, who ventures out alone in search of Sophia (yeah, she's still lost), finds a flower, Georgia's State Flower the Cherokee Rose, and gives it to Carol as a sign that her daughter may yet come back. Note: Daryl is turning into the best guy on the show. He's undaunted by fear, faith-shakings, or anything else. He is an electrified bad-assery machine and it's a pity and possibly a mistake that he doesn't do enough on the show week to week. Or maybe it's because he doesn't spout philosophical ramblings that HE IS the bad ass. And Glenn, who awkwardly and accidentally talks his way into some abandoned drug store sex with the gorgeous cowgirl Maggie, is also exceptional. Those are the three upsides to the episode. Unfortunately they are, once more, surrounded by some questionable writing and "meh" character development.

For starters, watching our bloated, water-logged zombie of the week lugged from a well, rip in half, and then consequently contaminate the water supply was a bit of quality special effects and decent consequences to the mini-storyline. Had the group succeeded in getting him out, well, they'd have a victory, and other than Carl's recovery, victories really aren't what this show is about. Also, it was just such a stupid thing to undertake in the first place that it was right for them to fail. USE A DIFFERENT WELL. OR FILL THIS ONE IN WITH DIRT SO THAT THE ZOMBIE "CONTAMINATE" CAN'T GO FURTHER. Something else. Instead, they lower Glenn in on a rope. And the rope, well the rope doesn't break. But the steal, bolted well pump does and they just barely save Glenn. The problem here is that the plan was dumb. AND there's no real sense of urgency. Glenn won't die because he's not an Otis. We haven't seen a regular cast member die yet... except for Amy. And she was cursory at best. It's a neat way to include zombies, but one where we know what's going down and there isn't any real tension.

Shane and Andrea's conversation about guns, about "the kill" was solid. But it was the best talking point in the episode. Rick and Herschel have a moment of faith, another, where we seem only to rehash the conversations of last week. Really, the episode fails by giving too little time to Glenn and Maggie. Nothing else really happens anyway. Just a lot of quick conversations about failing faith. And then failing confidence. But Glenn and Maggie are something. Maggie specifically, who boldly undresses at Glenn's accidental suggestion of sex. It's a perfectly awkward moment in which Maggie's character is strongly defined. She's bold. She's in charge. And she doesn't say it. She just is it. That's what The Walking Dead is doing wrong. They keep using dialogue about faith to establish who is faithful and faithless. They use conversations about fear that way. And conversations about love. And hope and anger and confidence and all of it. Instead people need to do things that define them as SOMETHING. Maggie, undressing, is a more fleshed-out (pardon the pun) character in that moment, than almost anyone else. It was the same with Glenn boldly leading Rick through Atlanta in the second episode. We need more of that.

"Cherokee Rose" wasn't bad, but it felt like a stop-gap in a lot of ways. We could have moved forward, but instead the group takes a rest and so do we. It's not a total waste, but it is a sign of fatigue in the writing staff, whether it originated with the comic series or not. A new medium allows for new choices, options and storytelling modes. And if we're not going to tie all the flashbacks into the main story, let's leave them out entirely, shall we. Next week "Chupacabra."
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11.03.2011

The Walking Dead - Save The Last One

Way to go The Walking Dead! You've entered your most truly compelling episode of the season into consideration and have, over 40+ minutes, created a compelling villain and a lot of interesting character dynamics that may well carry you through to something that is wholly watchable. The upside of "Save The Last One" is that it's the best episode front-to-back of the year. We have Shane's soul-losing, turning-to-the-dark-side, Anakin-to-Vader moment. (Watch that clip and then explain to me how 3 Jedi get slaughtered so quickly. Sure, the Emperor is a tough guy, but he's still 70 or so. You'd think he'd do something a little cooler, like electrocute them...) But we also have to deal with a lot of somewhat forced dialogue about life and death and what living means in a world devastated by zombie apocalypse. "Save The Last One" is the kind of episode that turns a series like this one into a must watch, rather than a wait-and-see. It is really the most intriguing and unsettling episode since the series premiere, too. But, it's still not perfect.

First, the good: Shane killing Otis, or at least turning Otis into time buying bait by shooting him in the leg is the first real character development we've seen since Rick met Morgan and Duane and we saw the torture that is deciding whether to kill a loved one to spare them permanent decay and waste. Andrea killing Amy was a close second, but in this episode, by featuring a simple narration by Rick with footage of Shane and Otis bravely making their way through the FEMA station/high school, sets the stage for something particularly harrowing. That, in addition to the opening, in which Shane pulls a Deb (from Empire Records) to demonstrate how torn he is about something bad having happened, creates something this show needed badly, a villain that's more than Chaos. When, at the end of the episode, we discover the truth, it's all the more shocking. We've only seen Shane trying to be a better man and do right by Rick this year, and we were due for an outburst that kept the ante rising. First, it was sleeping with Lori. Second, it was beating the shit out of Ed (a noble deed given Ed's rapier/abusier qualities). Now, he sacrifices a comrade, albeit a non-main-cast comrade, but a decent fella just the same in Otis.

Oh, and they saved Carl. So that was cool. But good mostly because we ended that storyline. Carl will be fine. Rick and Lori are bonded over a closer tragedy of the familial variety. And Andrea and Daryl take a walk. We also hear from Glenn again, talking with Maggie about faith. But really, all of these things feel like stalls. Carl is only particularly cared for (by the audience) because he's a kid. He's the next/last generation. But knowing that the series will go on for at least one more season means he's obviously not expendable. Not yet. Instead, he's a means to an end. His predicament means that we talk about death, and more giving up. It's important, sure, but those are the times when the writing is so thick with monologues and messages that it's clear nothing will burst in to cause Chaos, and that makes those parts a little less interesting.

So, back to Shane and Otis. After a successful escape from the high school gymnasium, the men are separated and Shane clearly fears that Otis didn't make it, until a few covering shots save his life. It's a great moment of "rah rah" for Otis. And for a second, we all get to think that the group finally has another competent leader. But, when Shane and Otis are making a final break for the truck, and run out of ammo, excepting a single bullet each, Shane turns and pulls the trigger. When Otis goes down, it's a moment of utter sadness. He's a good man, trying only to make amends for his mistake. Otis is the capable, last vestige of social order. He's a hero. So as he's fighting Shane for his life, and we already know he didn't make it, there's a moment where we MUST root for him to take Shane down, or at least drag himself away to a safe place. Instead, Shane beats the man back and leaves as a horde convenes on Otis's face, tearing him to pieces. A good man dies, by another man's hand, and a whole new problem arises. When will Shane lose his shit? What humanity is left in him? And who will he be able to convince to turn with him? We're in double-agent country now, folks.

"Save The Last One" does great with its scares and gore. And the Shane and Otis section feels particularly tense. It's too bad that the rest does not. Even the lone, hanging zombie that Daryl and Andrea encounter adds no tension, even if the design and execution were excellent. High marks to the bulk of this episode. It's a roller coaster, though, not really for Carl's situation. He's fine. He was always going to be fine. So there's that.
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11.01.2011

The Decemberists - "Burying Davy"

Rolling Stone has an exclusive stream of the new Decemberists' track "Burying Davy" from their brand new outtakes/B-sides/really solid EP Long Live the King that came out just today. The EP follows the established mold of awesomeness set up with this year's The King is Dead. "Burying Davy" is as Rolling Stone describes, a creepy, charming and straightforward piece of work. And it holds onto some of the shanty-style majesty of the band's earlier releases. The other thing is that this track is good enough that it will explode your very testicles. And failing that, either because of a lack of testicles or a lack of scientific backing to the statement, it will make you damn, damn, damn happy. Dig in on it via the link above. And keep in mind that Colin Meloy and Company continued excellence is a wonderful sign of grace and greatness in a world that now has to weather the combination of Lulu, Kim Kardashian's sadly collapsed perfect romance, the end of Zooey Deschanel and Ben Gibbard, and the divorce of Kim Gordon and Thurston Moore. Oh, and the economy continues to be shitty, and protests are rampant. Can we even make it to 2012? Or the next, somewhat inevitable Rapture predictions?
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10.26.2011

The Walking Dead - Bloodletting

Whew. Well things turn around in season two's episode two of AMC's The Walking Dead. In "Bloodletting," the contrivances that got our band of survivors separated, some on the highway by the RV, some in the middle of the woods walking back, and Shane, Rick and Carl (who was shot by a stray deer-hunting bullet) out looking for Sophia, have led us to a point where real, believable conflict can grow. "Bloodletting" is a refreshing return that keeps the energy of the season going, really cranking it up, and it's also an episode that lets some of the odd bullshit (Andrea and Shane and their departure?) fall by the wayside.

The show opens with a flashback. People are everywhere, and they're the alive the kind of people we know and love. Lori is waiting to pick up Carl from school. She's also venting to another mother about an argument she and Rick had the night before. Things are not good in the Grimes house. But before she can vent too much, Shane pulls up to tell Lori that her husband has just been shot. That's when Carl walks up. And that's when we cut to titles. The flashback doesn't do a whole lot. It seems more like an appetizer for fans who haven't seen season one. That Lori knew Rick was in the hospital, that Shane told her, that there was tension in the Grimes' marriage, was all established in episode one, season one. But, notably, seeing other humans alive and well, societal order intact, was actually briefly emotionally affecting.

After the first break, Rick is running, carrying a shot and bleeding Carl, toward a secluded plantation/farm house. When he's there, strangely, there are another 6 people (give or take) who have all survived this long. It's a great callback, a quiet one, to the original Night of the Living Dead, where the protagonists hold up in a similar farm house. It's also a fine play on something we know about zombies and surviving them: Don't go into the city. There are too many people. And the supplies are not worth it. You'll last longer living off of the land, treating the zombies like wild animals, than trying to coexist with them in a dense setting. It's a nice set piece and nice detail writing. Luckily, one of the people in the house is a doctor and he's prepared to help Carl. The bad news is, Carl has bullet fragments in his chest and the doctor doesn't have enough supplies to help him. Oh, and the doctor, well, technically he's a vet. Not a combat doc. A veterinarian.

Elsewhere, Dale and T-Dog are looking for supplies in the highway cars to keep T-Dog from dying of blood poisoning after his arm injury during the horde attack in "What Lies Ahead." Dale is ever the voice of reason and also a sort of charming puppeteer. He wants to keep the group together, and since he's not a fighter, he's the group's kind, philosopher idealist. In short, Dale is one of the best characters on the show, even though some of the very "move-the-plot-forward" lines he's given here aren't his best. T-Dog on the other hand starts fretting his injury and how his race, being the only black man in the group, may play into his death or, failing that, sacrifice. Lori, Carol, Daryl and Andrea are walking back in the woods. Andrea seems to have dropped her whining for a week. Maybe the writers didn't know how to keep her going without making her unlikeable? And as they're walking back, a walker attacks Andrea, who reacts fearfully, but seems to have, at least temporarily, rediscovered her desire to live. And for her luck, a rider, the doctor's daughter (I think) comes up on horseback and bats the zombie to the ground. She also picks up Lori, because, well, her son was shot.

What's odd at this point, about halfway through the episode, is that Sophia has been dropped, other than a moment where Carol likens her potential demise to Amy's, thus hurting Andrea. And T-Dog's blood poisoning problem? Well, Daryl has a bag of drugs for that. No muss, no fuss. This means that the episode can focus entirely on Carl and Rick and Shane and now the doctor, and Otis, who accidentally shot Carl. Rick and Lori have a moment to worry about Carl, as is expected. Rick blames himself. As is expected. And then we find out that there's a FEMA medical pop-up at the local high school should have the stuff the doctor needs to save Carl. Shane volunteers, as a clear olive branch to Lori and to keep Rick from sacrificing himself. With Otis, Shane goes to the high school FEMA pop-up, they find what they need. Everything is perfect. And then, with some quality tension, a horde of walkers appears and traps them. It's a trap that we expect to happen, but it's also one that is perfect for the genre. In trapping Shane and Otis, this one horde traps Rick and Lori and Carl. But they also throw a wrench in the rest of the group's life with the RV. There will almost certainly be some tension, some will want to drive on without Rick and Lori and Shane. Especially since T-Dog hinted at that when ranting to Dale.

Now, visually, the show is stronger here. It's not as gory, but it is, luckily beautiful. There is something pastoral about the settings, something that proves the point that while humanity may be in shambles, the Earth doesn't really notice. The doctor's short speech about how mankind has weathered every other plague, his hope that they can crack a cure, is a bright spot. There is hope. Should there be? Maybe not, but everyone has been pretty down so far this season, and hearing that something good might just happen, somewhere, sometime, a long time away, is especially resonant. Also, the conflict is about parents and children and belonging. These are all tangible, reasonable lines for the conflict to run because we can handle zombies, but maybe excessive melodrama is too much. AND: It sounds like we'll get back to the hunt for Sophia next week. And something that's not quite right...
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